By Joe Donnelly June 22, 2017
Has Take-Two compromised an entire community by shuttering the nine-year old modding tool?
“A lot of machinima creators have gone disenfranchised now and they’ve just thrown their hands up in the air and have said: fuck this, I give up.”
Duggy is a well known Grand Theft Auto 5 machinima maker who, by way of the game’s Rockstar Editor, creates everything from comedy skits, to GTA-inspired Carl Sagan videos. His latest project, GTA Z, is an ongoing zombie apocalypse miniseries that launched its sixth episode earlier this year. Mods are a vital part of Duggy’s productions—the majority of which are powered by the now defunct OpenIV modding tool, which Take-Two shuttered last week for reasons Rockstar outlined here. Now, much of Duggy’s work hangs in the balance.
Having spent the last few days chatting with Duggy and a few of his peers, it’s clear the above sentiment is shared throughout the GTA machinima community.
“If we had to go back to a vanilla state GTA, most people would stop making machinimas at that point,” Duggy tells me. “People who’ve been making machinimas since it came out on PC have already done all they could do with the vanilla version of the game, and now that, for so long, we’ve been able to create all kinds of works, people expect a certain standard. OpenIV has taught a lot of us the inner workings of a game. It taught me a lot about programming and modelling and how to apply things in terms of creating cinematics.”
Take-Two’s actions were not specifically targeting single player mods. Unfortunately OpenIV enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody. We are working to figure out how we can continue to support the creative community without negatively impacting our players.
Rockstar’s statement here